159.235 Graphical Programming (15 credits)

IMPORTANT NOTE:There have been changes to this course for 2020. For 2019 enrolments please check the individual offering description below to confirm details for:

  • Requirements
  • Expected prior learning
  • Learning outcomes
  • Prescription

An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques alongside the practical considerations for developing graphical applications and includes programming graphical user interfaces with event-driven models, graphics transformations, drawing algorithms and 3D rendering.

Requirements Requirements help

  • Prerequisite(s): 159.102
    General Prerequisite: At least 45 credits from 100 level.

Offerings Offerings help

Year Semester Mode Location
2019 * Semester Two full semester Internal Auckland Campus
2020 Semester One full semester Internal Auckland Campus

* Due to recent changes you should carefully check this offering to confirm details before you enrol.

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