159.235 Graphical Programming (15 credits)

Programming graphical-user-interfaces using an event-driven model. Drawing and transformation of graphical objects. Rendering in 3D. Animation techniques. Programming with graphical libraries.

Requirements Requirements help

  • Prerequisite(s): 159.101, 159.102 At least 45 credits from 100 level

Offerings Offerings help

Year Semester Mode Location
2019 Semester Two full semester Internal Auckland Campus

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